
aerodynamic…checker…quests…weeks…icier
Here is my story:
At 23 years old, Martha was growing tired of video quests. She’d spent the last 6 years, huddled in her bedroom with a cramp in her gaming hand. But she knew this wasn’t living. At least, that was what everyone told her. The only, sure thing, was that she hadn’t felt anything but empty, since forever.
On Monday morning, she disconnected her x-box and got out of bed before 7:00 am. She said no online “good-byes” and walked away cold turkey. “Done” , she thought. She had big hopes that her afternoon job, as a checker at the drugstore, would take on new meaning… Her daydreaming might turn to the ordinary and her future companions would, at least, have a heartbeat. Yes, an exciting real quest had just begun!
Over the next few weeks, Martha had terrible moments of withdrawal. As she rode along in her car, the landscape would, on occasion, morph into unnatural colors and appear two-dimensional. Customers would randomly remind her of barbarians she once knew. She caught herself wondering how her gaming friends were getting along and had anyone really missed her? Several times, she plugged the game in, late in the loneliest hours, and sat poised to press the power button. Martha resisted. Her new quest, after all, must have her full attention just like the others.
She had realized in the first day, that she was a “junkie” when her new freedom caused her to enliven senses she had forgotten. A cherry snow cone had tasted icier than she had ever noticed. Martha had also felt weightless out-of-doors. She tilted her head to the sky and embraced a color blue that could not be produced by artificial means. Her campaign caused her to start walking the mile to work. But, a strong north wind reminded her, humorlessly, that the upright human body was not aerodynamic when, one day, she was swept right off of her feet.
Martha’s quest became less of a struggle over a month. She had secretly hoped for her Prince Charming to appear for the “happily ever after” she felt was due… every quest has a prize. He didn’t. Oh well, she was enjoying a brand new attention to a neat appearance, just the same…no doubt she’d “level up” soon.
But one day, she found herself listening to the lyrics in songs she, had thought, were familiar. Martha would spring out of bed thinking about the new movie she wanted to see and an organizational chart project she’d begun at work. On one of her walks, she’d noticed a library. She had NEVER known it existed. Martha was spending days without a thought of gaming. Her co-workers started begging her to take her break with them, once they found out, that she had an ability to make them laugh. She felt an eagerness that no other quest had ever offered. What a feeling!
Today, her boss offered her a raise and gave her a hug. It was then, in that moment, she realized her quest had no levels. This quest would go on as long as she did. To touch, to taste and to, embrace the little things, was her prize. At least, she was “in the game” every day.
Hi,
I found great power in your closing lines. They remind about the need to be always be in the “here and now” and learn to “dance in the moment”.
Shakti
Thank-you…a fine lesson that I hold very dear. Since my blog is a “journal”, of sorts, meant to outlive me and be read by my grandchildren, I want to leave messages for them to discover and, hopefully, embrace. 😉
A raise and a hug. 🙂
Well done and woven with a few good message.
My random word stories are created within an hour…they are tidbits that I hope to revisit. Sometimes, I know they lack the depth of details and description but I want a message to prevail…Thanks!